| Image | Name | Description | Job |
|---|---|---|---|
| Holy Charge : Sword | Temporarily adds a holy element to the sword. The skill gets cancelled when the charge blow is used or expires. | Paladin | |
| Divine Charge : BW | Temporarily adds a divine element to the blunt weapon. The skill gets cancelled when the charge blow is used or expires. | Paladin | |
| Rush | Makes a mad dash forward, pushing off up to 10 monsters. | Paladin | |
| Blast | Strikes a single, tremendous blow to a single monster. | Paladin | |
| Heaven's Hammer | Strikes the ground with a huge hammer to attack up to 15 monsters with non-lethal damage. | Paladin | |
| Hero's Will | Enables one to shrug off the seduce status condition. | Paladin | |
| Spear Mastery |
[Master Level : 20] Increases the spear mastery and accuracy. It only applies when a spear is in hand. Passive skill |
Spearman | |
| Pole Arm Mastery |
[Master Level : 20] Increases the mastery of pole arms and accuracy. It only applies when a pole arm is in hand. Passive skill |
Spearman | |
| Final Attack : Spear |
[Master Level : 30] Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a pole arm. Passive skill |
Spearman | |
| Final Attack : Pole Arm |
[Master Level : 30] Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand pole arm. Passive skill |
Spearman |
